A state machine implementation example.

Left Click on the named objects to prompt the robot to interact with them. The robot switches its states as its responds to your inputs and its environment.

Github repository

Published 10 days ago
StatusPrototype
PlatformsHTML5, Windows
Authorsmicrofrog, NG353
GenreEducational
Made withUnity
TagsCasual, Unity

Download

Download
StateMachineLesson.zip 36 MB

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